Wow! Did I learn a lot today! Layered animations are awesome! So basically, I was trying to figure out how to do a jumping kick so the player could kick at any stage in the jump cycle. And then, boom! Layered animations!
I just had to animate one of the legs, not the whole spine, otherwise I’d jump twice as high by accident. Easy enough. Also, I needed to turn the exit time off for the transition into the jump kick. Perfect! A nice feel! I was also playing around with the colliders. Here’s a sample of my progress so far!