Everything came together there for me in the end. For a simple fighting game getting things up and running from scratch is quite a challenge.
There were many times at the end where I wanted to quit because the problems that I ran across seemed too complicated. I had to redo most of the art as well as the bone animations.
If I ever plan to do another fighting game, I’d want to work with a small team of animators so I could focus on the design and coding aspects. Fighting games really need proper animations to make them interesting.
Sprite animations are better than using sprites and bones in my opinion for a 2D fighter. But it does take more time.
Tomorrow I’ll finish up the bits and pieces and put it out there for people to try. I’ll also update the One Game A Month website.
That’s all for now.