2017 Game Dev 001: Wild ideas coming to life

After less success with learning C++ I decided to follow my intuition and I tried out a game engine called Godot.

Godot uses a simple Pythonic scripting language that is very intuitive.

The original plan was to recreate my Laser Cats game. However, I decided to follow another idea that came to me very randomly after drawing some pixel art of a character to test out the engine.

I wrote a bunch of designs on paper and things that I wanted. Then I started to build it out more and more. I am doing the art, the programming, and eventually the sfx and music.

I started out doing little animation, but this weekend I learned how to use the animation editor and I made a good boss animation.

More to come.